The rules of blackjack are simple. You are dealt cards, which have the face value shown on them. You need to get a hand with a score of as close to 21 as possible, without going over it. Normally, some of the most important rules, such as 'Blackjack pays 3 to 2' and 'Dealer must draw on 16 and stand on all 17's' are printed on the table. To play blackjack you need chips to bet with, and you typically buy your chips directly from the dealer. When there is a break in the action, you simply put cash on the table and the dealer. Blackjack Basics. Premise of the Game. Blackjack is pretty simple. The basic premise of the game. Check the table’s blackjack rules. Before you start playing at a table, it’s important to find out how you will be paid for a blackjack. If you get a natural blackjack, a 21 on the first two cards dealt to you, a table may pay you 3:2, which is $3 for every $2 wagered. Others will pay you less, such as 6:5, and should be avoided.
Cards remain the most popular entertainment. People play at home, in land casinos and online. No one knows for sure the number of the existing games, as there are many special them in different counties. However, when it comes to the 2 person card games, it is found that one and the same game is known worldwide.
Variety of 2 person card games
Many 2 person card games have similar rules in different countries. People from the West can play the Speed card game, and Asians also know it (although the game name can vary). This is the list of the best 2 person card games, those ones that are both simple and difficult, but popular worldwide:
- Hands Up Poker;
- Rummy;
- Slap Jack;
- Idiot;
- Beggar my Neighbor 2 person card games;
- Crazy Eights;
- James Bond, etc.
The rules of many of them can be found online. Here are the rules of the most often played games for couples.
Heads Up Poker
Heads-up also belongs to the most interesting 2 person card games, and it is also the most difficult type of Poker. The player is obliged to make decisions every hand and cannot play many tables at the same time. Since the player has only one opponent in the, it is necessary to apply a lot of effort to overcome him. You may also be interested in besides poker
In most cases, statistics aggregated through special programs will help. If a player has a new opponent, next time it will be much easier for him. As a rule, when playing Heads Up 2 player card games, they use a kind of unlimited Poker. Limit or pot-limit poker options, such as Stud or Omaha, are not the best choice here, although this is theoretically possible. The main difference between Texas Hold’em Heads-up and full-fledged poker is that in the Heads-up game the dealer starts with the small blind that goes before the flop and the last in subsequent rounds.
In full-fledged poker, the small blind goes penultimate before the flop and first after the flop. Traditionally, players start a Heads Up match with the same number of chips. In the tournament, players continue the game until one of them takes all the opponent’s chips.
Rummy
Rummy is one of the most popular 2 person card games for couples. Players have to make general combinations on the table: rows (where the numbers of symbols of the same suit are ascending) and groups (where the same numbers of symbols are present in different suits). The game’s purpose is to be the first one to make combinations of all the cards on the stand according to the rules.
Playing Rummy card games for 2 people, the gamer takes a card, and the owner of the largest number starts the game. The cards taken at the beginning are returned to the table and mixed again. Then each player takes 14 cards and places them on a stand in groups or rows. The remaining on the table cards are in reserve. During his first move, each player must lay out rows or groups on the table, the sum of the numbers of which must be at least 30.
If a player cannot make an initial move immediately because of the lack of necessary cards, then he must take one card from the reserve. This completes his move. During the initial move, one cannot use the groups and rows already created by opponents on the table. Joker is presented in the deck as well, it replaces cards but it cannot be used before the initial move is made. The game continues until then one of the players places all his cards on the table and exclaims “Rummy!”
Beggar my Neighbor
Beggar my Neighbor is also mentioned among the coolest simple 2 person card games and it is a player with a 52 cards deck. In different countries, it has other names like Naked Strip Jack. The aim here is to win all the cards of an opponent. The game process is clear even for a newbie. The deck is carefully shuffled, and distributed evenly between 2 players.
The first player takes the top card from his pile and puts it in the center of the table. The second player puts one card until an Ace, King, Queen or Jack is revealed. If he opens Ace, he gets 4 cards, for the King he receives 3 cards, for the Queen 2 cards are given and Jack brings one more additional card. Thus, the whole game continues. The player who runs out of cards becomes the winner. If for a long period no one can finish the game, then the player with the fewest cards becomes the winner.
- Appendices
- Miscellaneous
- External Links
On This Page
Rules
I overhear a lot of bad gambling advice in the casinos. Perhaps the most frequent is this one, 'The object of blackjack is to get as close to 21 as possible, without going over.' No! The object of blackjack is to beat the dealer. To beat the dealer the player must first not bust (go over 21) and second either outscore the dealer or have the dealer bust. Here are the full rules of the game.
- Blackjack may be played with one to eight decks of 52-card decks.
- Aces may be counted as 1 or 11 points, 2 to 9 according to pip value, and tens and face cards count as ten points.
- The value of a hand is the sum of the point values of the individual cards. Except, a 'blackjack' is the highest hand, consisting of an ace and any 10-point card, and it outranks all other 21-point hands.
- After the players have bet, the dealer will give two cards to each player and two cards to himself. One of the dealer cards is dealt face up. The facedown card is called the 'hole card.'
- If the dealer has an ace showing, he will offer a side bet called 'insurance.' This side wager pays 2 to 1 if the dealer's hole card is any 10-point card. Insurance wagers are optional and may not exceed half the original wager.
- If the dealer has a ten or an ace showing (after offering insurance with an ace showing), then he will peek at his facedown card to see if he has a blackjack. If he does, then he will turn it over immediately.
- If the dealer does have a blackjack, then all wagers (except insurance) will lose, unless the player also has a blackjack, which will result in a push. The dealer will resolve insurance wagers at this time.
- Play begins with the player to the dealer's left. The following are the choices available to the player:
- Stand: Player stands pat with his cards.
- Hit: Player draws another card (and more if he wishes). If this card causes the player's total points to exceed 21 (known as 'breaking' or 'busting') then he loses.
- Double: Player doubles his bet and gets one, and only one, more card.
- Split: If the player has a pair, or any two 10-point cards, then he may double his bet and separate his cards into two individual hands. The dealer will automatically give each card a second card. Then, the player may hit, stand, or double normally. However, when splitting aces, each ace gets only one card. Sometimes doubling after splitting is not allowed. If the player gets a ten and ace after splitting, then it counts as 21 points, not a blackjack. Usually the player may keep re-splitting up to a total of four hands. Sometimes re-splitting aces is not allowed.
- Surrender: The player forfeits half his wager, keeping the other half, and does not play out his hand. This option is only available on the initial two cards, and depending on casino rules, sometimes it is not allowed at all.
- After each player has had his turn, the dealer will turn over his hole card. If the dealer has 16 or less, then he will draw another card. A special situation is when the dealer has an ace and any number of cards totaling six points (known as a 'soft 17'). At some tables, the dealer will also hit a soft 17.
- If the dealer goes over 21 points, then any player who didn't already bust will win.
- If the dealer does not bust, then the higher point total between the player and dealer will win.
- Winning wagers pay even money, except a winning player blackjack usually pays 3 to 2. Some casinos have been short-paying blackjacks, which is a rule strongly in the casino's favor.
Wizard's Simple Strategy
I've been preaching for years that to play blackjack properly requires memorizing the basic strategy. However, after pitching the basic strategy for 20 years, I've learned that few people have the will to memorize it. In my book, Gambling 102, I presented a 'Simple Strategy,' which is seven simple rules to playing blackjack. The cost due to incorrect plays with the Simple Strategy is 0.53%, under liberal Vegas Strip rules.
Ever since my book was published it has bothered me that the cost in errors to my Simple Strategy was too high. So in September 2009 I developed the following 'Wizard's Strategy.' The cost due to imperfect plays is 0.14% only, relative to liberal Vegas Strip rules. That is the cost of one hand for about every 12 hours of play. Compared to the 250 cells in the Basic Strategy, the Wizard's Strategy has only 21, as follows.
Let me be perfectly clear that this strategy is not right 100% of the time. I continue to get Emails saying that when this strategy was used with my practice game, the player was corrected for following it. For example, my simple strategy says to stand on 12 against a 2, when it is mathematically better to hit. If you want to learn a strategy that is correct all the time you should use the appropriate basic strategy for the set of rules you are playing.
Here are some comments of clarification.
- A 'hard' hand is one that either has no aces, or has aces that are forced to count as point, lest the hand bust. A 'soft' hand is one with at least one ace, which may still count as one or eleven points.
- With a hard 10 or 11, double if you have more points than the dealer, treating a dealer ace as 11 points. Specifically, double with 10 against a 2 to 9, and with 11 against 2 to 10.
- If the strategy says to double, but you have three or more cards, or table rules don't allow soft doubling, then hit, except stand with a soft 18.
- If the strategy says to surrender (16 vs. 10), but you can't for whatever reason, then hit.
- If the strategy says to 'not split,' then treat the hand has a hard total of 8, 10, or 20, according to the pair in question.
A reader named Jeff provided another table of my simple strategy, with exceptions in small print. Details about the Wizard's Simple Strategy can be found in my Blackjack appendix 21.
Basic Strategy
For the appropriate basic strategy for just about any set of rules, please visit my basic strategy calculator. I still have my traditional charts too:House Edge
Play my custom-made blackjack game. A special feature is that it tells you when you make a mistake in basic strategy. Choose from various numbers of decks and rule variations.
See my Blackjack House Edge Calculator to determine the house edge under 6,912 possible rule combinations.
Rule Surveys
Las Vegas: I'm proud to feature up date blackjack rules for every casino in Las Vegas. The list is updated monthly, based on Stanford Wong's Current Blackjack Newsletter. Effective November 2009 the survey has been moved to my companion site, WizardOfVegas.com.Rule Variations
Following is a list of some common rule variations and the effect on the player's expected return compared to standard U.S. rules (8 decks, dealer stands on soft 17, double after split allowed).
Rule Variations
Rule | Effect |
---|---|
Single deck | 0.48% |
Early surrender against ten | 0.24% |
Player may double on any number of cards | 0.23% |
Double deck | 0.19% |
Player may draw to split aces | 0.19% |
Six-card Charlie | 0.16% |
Player may resplit aces | 0.08% |
Late surrender | 0.08% |
Four decks | 0.06% |
Five decks | 0.03% |
Six decks | 0.02% |
Split to only 3 hands | -0.01% |
Player may double on 9-11 only | -0.09% |
Split to only 2 hands | -0.10% |
European no hole card | -0.11% |
Player may not double after splitting | -0.14% |
Player may double on 10,11 only | -0.18% |
Dealer hits on soft 17 | -0.22% |
Blackjack pays 7-5 | -0.45% |
Blackjack pays 6-5 | -1.39% |
Blackjacks pay 1 to 1 | -2.27% |
Beware Short Pays on a Blackjack
More and more tables are showing up that pay less than the full 3 to 2 on a blackjack. Most of these tables pay 6 to 5, but some even money and 7 to 5 tables are known to exist. I would estimate that 10% of '21' tables in Las Vegas now pay less than 3 to 2. In my opinion, only games that pay 3 to 2 deserve to be called 'blackjack,' the rest fall under '21' games, including Super Fun 21 and Spanish 21. Regardless of the other rules, you should demand nothing less than 3 to 2 blackjack. You should always check the felt to be sure, and if the felt doesn't say, look for a sign. If nothing says the win on a blackjack, then ask.
Articles about 6-5 Blackjack:- Taking a hit: New blackjack odds further tilt advantage toward the house, Las Vegas Sun, Nov. 13, 2003.
- Tighter blackjack rules would hurt players' bankroll, Pittsburgh Tribune-Review, Feb. 4, 2011.
Bad Strategies
Three popular bad strategies encountered at the blackjack table are: never bust, mimic the dealer, and always assume the dealer has a ten in the hole. All three are very bad strategies. Following are my specific comments on each of them, including the house edge under Atlantic City rules (dealer stands on soft 17, split up to 4 hands, double after split, double any two cards) of 0.43%.
Never bust: For my analysis of this strategy I assumed the player would never hit a hard 12 or more. All other decisions were according to correct basic strategy. This 'never bust' strategy results in a house edge of 3.91%.
Mimic the dealer: For my analysis of this strategy I assumed the player would always hit 16 or less and stand on17 or more, including a soft 17. The player never doubled or split, since the dealer is not allowed to do so. This 'mimic the dealer' strategy results in a house edge of 5.48%.
Assume a ten in the hole: For this strategy I first figured out the optimal basic strategy under this assumption. If the dealer had an ace up, then I reverted to proper basic strategy, because the dealer would have peeked for blackjack, making a 10 impossible. This 'assume a ten' strategy results in a house edge of 10.03%.
Play Blackjack
Practice your blackjack game using my two training tools.
Practice Basis Strategy | Practice Card Counting |